When Game Characters Start Thinking for Themselves: The Quiet Shift in NPC Behavior
There was a time—not too long ago—when NPCs (non-playable characters) in games felt… predictable. You’d walk up to them, press a button, and they’d […]
Open documentSelected reporting, analysis and useful perspectives from the Gaming drawer.

There was a time—not too long ago—when NPCs (non-playable characters) in games felt… predictable. You’d walk up to them, press a button, and they’d […]
Open documentThere’s a very specific kind of energy you feel when you walk past a group of teenagers huddled around a…
May 5, 2026A few years ago, the idea of earning money by playing games sounded like a fantasy. Something you’d hear about…
May 5, 2026Online gaming trends in India have evolved quickly in recent years, and one category that continues to attract attention is…
Mar 9, 2026